o·pen al·pha
/ōpən alfə/
noun
a cycle of testing a game in an early stage, wherein the test group is much larger than that of closed testing and typically open to anyone who is interested.
noun
a cycle of testing a game in an early stage, wherein the test group is much larger than that of closed testing and typically open to anyone who is interested.
Our Mission
Bring a game from conception to an open-alpha release each semester.
Build games with awesome people.
That's the idea Open Alpha was founded on. As a member, you'll make games with fellow students from the world's best games school. You'll bring your own talent and vision to a real-world project in an exciting and fast-paced development environment. And best of all, you'll join the tight-knit Open Alpha family and partake in awesome community events throughout the semester.
Meet the Board
Individuals passionate about making incredible player experiences
Past Board Members
Helen Spight | Gabriella Martinez | Alicia John | Justin Sindecuse-Hayden | Owen Mech | Sarah Yuen
Charlie Feuerborn | Colin Spiridonov | Alisa Chen | Alaina Palmer | Sam Mehdi | Rachel Yu
Charlie Feuerborn | Colin Spiridonov | Alisa Chen | Alaina Palmer | Sam Mehdi | Rachel Yu